/md check - check the ModDamage configuration ingame.
/(moddamage | md) debug [debugType] - change the debugging output in your console (very useful at all stages of configuration). The debug types are currently:
"normal" /"n" - prints any vaild nodes found to the console
"verbose" /" - for those of you who hate talking to a dev, referring to a wiki, or for some reason don't have internet access.
"quiet" /"q" - suppresses all but critical configuration output - useful for when you know you've got the setup you want.
/md reload - reloads the configuration from file on the spot - any admin will likely grow to love this command.
/md (enable | disable) - disable and enable ModDamage in game.