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Total Members Voted: 15
Voting closed: February 09, 2013, 09:55:22 pm
I think it's an interesting problem but raises a big question: What do we want from elite fights? Do we want who can do the most damage in the shortest amount of time? Do we want an epic battle? Do we want a fight that uses strategy, thought and intellect as well as bronze and hardwork? To eliminate potions, we have to break down what we want the champion to be. Does it take real skill to spam potions? Does that take blood and sweat and hours of training? Is that what we want our champion to reflect?Like I said, interesting question. I'll be sure to bring this up at the admin meeting.
If I had it my way. It would be back to basics. Sword & Bow, No enchants (Maybe Protection Armor at the maximum)Fights were much more fair when Sword & Bow was all you could really use. They took skill to win and it wasn't decided by who has the best enchants or the most potions.
I feel like if we did that elite fights would end up being mostly running away from the opponent and would take forever to finish too. just my opinion.
I agree with Archie, having no enchants is a loss for you most of the time, even if you are the best pvp'er on the server and I think that enchants and pots make the fights a lot easier for you to win/lose it isn't about how good you are at fighting. We should just have dia axe, bow, food (no apples) dia sword, unarmed and a bow with enchanted(or not) Diamond armor
You're talking about having equal fights and yet you suggest using axes, which is one of the main problems of fights being unfair in my opinion. If you want fair elite fights where the best PvPer wins, remove McMMO. I don't look at potions as being unfair because both competitors can use them.
Technically, Axes are only OP when enchants are involved. Axes have recently been nerfed to a stage where they are on par with Swords. Just remove enchants and maybe potions then everything will be fair.