Author Topic: Acceptable Mods *please read*  (Read 10603 times)

Tenebrae

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Re: Acceptable Mods *please read*
« Reply #15 on: May 03, 2013, 01:21:29 am »
What about keybinds?

No, shouldn't have them. They can also give an unfair advantage over others.

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gavinnic1

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Re: Acceptable Mods *please read*
« Reply #16 on: May 03, 2013, 08:54:40 am »
Awwww no minimap
« Last Edit: May 03, 2013, 09:25:50 am by gavinnic1 »

Pythonhier

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Re: Acceptable Mods *please read*
« Reply #17 on: May 12, 2013, 02:58:37 pm »
What about using some of this mods in the build server?  Nodus holds alot of abilities that allow for easy building in the Build server, like fastbreak, and fastplace.  Full bright for dark areas.

oddy

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Re: Acceptable Mods *please read*
« Reply #18 on: May 12, 2013, 04:42:35 pm »
What about using some of this mods in the build server?  Nodus holds alot of abilities that allow for easy building in the Build server, like fastbreak, and fastplace.  Full bright for dark areas.
builders have creative and access to /night vision I believe
Where's the fire? What's the hurry about? You better cool it off before you burn it out.

Tenebrae

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Re: Acceptable Mods *please read*
« Reply #19 on: May 12, 2013, 06:22:53 pm »
1ce has said it doesn't matter whats used on the build server. Not like you can get banned for hacking on a server that is purely for creative building, and servers no other purpose than to build the map.

Tenebrae

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Re: Acceptable Mods *please read*
« Reply #20 on: May 31, 2013, 01:02:52 am »
Just a reminder, X-RAY is NOT allowed and you will be banned if you are caught. Two people in the past few days have already been banned for it.

Thank you and have a good time on the server

LilacLily

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Re: Acceptable Mods *please read*
« Reply #21 on: June 01, 2013, 07:44:19 pm »
Rei's Minimap


Any mod that shows other player locations relative to you.
Uhmm, on multiplayer, EntitiesRadar doesn't work...
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teenozoom77

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Re: Acceptable Mods *please read*
« Reply #22 on: June 01, 2013, 11:26:23 pm »
Uhmm, on multiplayer, EntitiesRadar doesn't work...
   it only works on SP because the server on MP isnt sending you the EntitiesRadar file. This is also why mob damage indicater doest work on servers
This is what i got when i tried it again

Tenebrae

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Re: Acceptable Mods *please read*
« Reply #23 on: June 02, 2013, 02:29:44 am »
Uhmm, on multiplayer, EntitiesRadar doesn't work...

It's more than just seeing entities, it's about seeing more of the terrain than would be otherwise possible. I've spotted a lot of hidden things on the map due to this. Also, note the elite fight recordings I take ;)

KABO000OM

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Re: Acceptable Mods *please read*
« Reply #24 on: August 09, 2013, 08:17:46 pm »
My friends told me to try and download a mod called "." You can find it on many websites [Don't want to name them because someone might use it] but I watched a video on it and it flat out said "Newest Hacking Client" in the video! Just wanted to make sure that you all are aware of this client!
« Last Edit: August 10, 2013, 04:08:04 am by 1cec0ld »
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