Author Topic: Unova To-Do List  (Read 26647 times)

Tenebrae

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Re: Unova To-Do List
« Reply #60 on: March 31, 2015, 07:44:50 am »
Abundant Shrine is now fully complete. It just needs to be put somewhere and linked up to the entrance.




EDIT: Pinwheel Forest is done. All warps have been hooked up.
The flower things on Route 3 are actually part of Striaton and are done now. Route 3 is finished unless we are doing interiors for the daycare and school. Also, the vines on the pathway between Striaton and Route 3 need to have their out of control growth stopped. WG or barriers, maybe?


It would seem that this list is not completely up to date. Places like Nuvema town and Route 18 are finished.

Ummm, what was wrong with pinwheel and the warps?
Vines I can worry about later, atm they just need tending regularly.

Did someone complete the leftmost section of the Juniper lab? And I wasn't sure the house design was final, whoever built them didn't like them.

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synderfin

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Re: Unova To-Do List
« Reply #61 on: March 31, 2015, 03:54:01 pm »
Ummm, what was wrong with pinwheel and the warps?
One of the entrance warps was broken and had a sign saying as such. It was the warp heading back to Nacrene. I fixed it so it'd work when they step on the tripwire it TPs them but not so it'll detect people in a radius, which sorta was what broke.
Also, the warps at the forest exit to Skyarrow Bridge were non-existent.
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synderfin

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Re: Unova To-Do List
« Reply #62 on: April 05, 2015, 11:14:09 pm »
After a 3 day slog, Liberty Garden is now done!  :banana:
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« Last Edit: April 05, 2015, 11:16:55 pm by sharkfin1997 »
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Warmonger_2

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Re: Unova To-Do List
« Reply #63 on: April 16, 2015, 10:33:52 pm »
Celestial Tower interior and exterior compete. Teleports created.
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Re: Unova To-Do List
« Reply #64 on: May 28, 2015, 09:59:26 pm »
Unova Pokecenters are in place. Teleports are working as well.
« Last Edit: May 29, 2015, 06:19:48 pm by Warmonger_2 »
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Tenebrae

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Re: Unova To-Do List
« Reply #65 on: June 22, 2015, 07:40:48 am »
Well, not too much has been done since I was absent...

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Re: Unova To-Do List
« Reply #66 on: June 22, 2015, 08:05:44 am »
Well, not too much has been done since I was absent...
I did a few things that I never reported back here, the only one I seem to remember was starting Anville town
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Tenebrae

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Re: Unova To-Do List
« Reply #67 on: June 22, 2015, 08:23:20 am »
I did a few things that I never reported back here, the only one I seem to remember was starting Anville town

Yeah, I saw that. But in 4 months not much was achieved buildwise

Warmonger_2

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Re: Unova To-Do List
« Reply #68 on: June 23, 2015, 05:43:32 pm »
Indeed...


I have tried cleaning up the Castelia City lights but I only got so far...
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Re: Unova To-Do List
« Reply #69 on: June 24, 2015, 05:22:58 am »
Overworld Plasma Frigate is done.


I have tried cleaning up the Castelia City lights but I only got so far...


Um, thanks for making them a bit neater. One thing though, the street lamp command blocks are not hooked up for a reason. We have a manual system with them that Tene implemented so those command blocks are just backups and if switched on will just add more lag and unnecessary block changes. Also, based on the implication that you're not finished cleaning them up yet, please make sure not to move any of the command blocks as they're in those specific locations to fit in specific ranges, block limits, etc.
« Last Edit: June 24, 2015, 05:24:32 am by sharkfin1997 »
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Tenebrae

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Re: Unova To-Do List
« Reply #70 on: June 25, 2015, 11:37:55 am »
I started the Abyssal Ruins. Everyone will hate navigating it eventually.

Tenebrae

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Re: Unova To-Do List
« Reply #71 on: June 26, 2015, 02:57:04 am »
I started the Abyssal Ruins. Everyone will hate navigating it eventually.

Just need to make the exterior part x4 and hook up teleports and its done.

Tenebrae

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Re: Unova To-Do List
« Reply #72 on: June 27, 2015, 05:33:26 am »
Anville town appears done, with the exception of teleports

Warmonger_2

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Re: Unova To-Do List
« Reply #73 on: June 29, 2015, 03:55:29 pm »
The Castelia lights arent playing fair =/ In the end they may be removed to save the server from a lag storm but for now they stay.
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synderfin

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Re: Unova To-Do List
« Reply #74 on: June 29, 2015, 07:04:55 pm »
The Castelia lights arent playing fair =/ In the end they may be removed to save the server from a lag storm but for now they stay.
They were working fine before...
They will always be a bit sketchy at turning on and off at the right time but that's because they rely on people being in the area, which is a Minecraft chunk thing.
Also, from what I understand, they don't really cause much lag. Only 6 lines in console at each interval (and only if someone is even in the city) and they've never lagged me out at that point and my internet is terrible. What do you mean by not playing fair?
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