Seems like it. It's bad even with this generation, with people assuming things without doing thorough research before telling their friends what they supposedly learned. Even gaming designers such as Nintendo are growing lazy. Take the Legend of Zelda for example: When the first game for the Nintendo Entertainment System (NES for short) came out, it was a game about exploring caves and dungeons at your own pace, which made people at the time feel like they really accomplished something when they beat a dungeon or even found one at that. The idea was fresh and new, which made it an instant classic. But further down the line, it just got tedious. Sure there were a few games that were great like Ocarina of Time and Link to the Past which both had new ideas implemented in them, but when you look further down the line, it followed a pattern that was easy to predict. This is wholly the reason why I stopped buying the new releases of Super Mario Bros. and The Legend of Zelda. Some games such as Pokemon and Super Smash Bros. have acceptions to this, but these other games have no excuse. This is an example of people growing too lazy to think of how they can make the game stick out in the series. Though many of you will most likely argue with me, to me, this is the truth. So yes, they are probably too lazy to find glitches in their own mod and thus are not dedicated to it, rushing to get the new update out for people to download, which some companies also do.